The Late Mr. Kent is an interactive mystery that is meant to showcase reflection and inspection via interactivity to shape the story for the player’s experience. Across nearly 7000 words, I adapted a story meant only to be watched, and turned it into a playable experience, weaving it with interactive elements and various endings and new story beats that are meant to enhance and entice players into a stronger sense of immersion. It is a playable mystery, one that sees player’s hold the fates of many characters in their hands.
The Late Mr. Kent is an interactive mystery that is meant to showcase reflection and inspection via interactivity to shape the story for the player’s experience. Across nearly 7000 words, I adapted a story meant only to be watched, and turned it into a playable experience, weaving it with interactive elements and various endings and new story beats that are meant to enhance and entice players into a stronger sense of immersion. It is a playable mystery, one that sees player’s hold the fates of many characters in their hands.